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- on exitFrame
- global md1, md2, md3, md4, md5, md6, MD7, MD8, movPC
- patchpal()
- puppetSprite(3, 1)
- if the machineType = 256 then
- set movPC to 9
- set md1 to the duration of cast the castNum of sprite 4 - 3
- set md2 to the duration of cast the castNum of sprite 5 - 3
- set md3 to the duration of cast the castNum of sprite 6 - 3
- set md4 to the duration of cast the castNum of sprite 7 - 3
- set md5 to the duration of cast the castNum of sprite 8 - 3
- set md6 to the duration of cast the castNum of sprite 9 - 3
- set MD7 to the duration of cast the castNum of sprite 10 - 3
- set MD8 to the duration of cast the castNum of sprite 11 - 3
- else
- movPrep()
- end if
- puppetSound(0)
- setnavi()
- set the movieRate of sprite 2 to 1
- end
-